VElementGroupState

State class for element transform groups with complete SVG transform capabilities.

Constructor

VElementGroupState(
    pos: Optional[Point2D] = None,
    scale: Optional[float] = None,
    opacity: Optional[float] = None,
    rotation: Optional[float] = None,
    skew_x: float = 0,
    skew_y: float = 0,
    clip_state: Optional[State] = None,
    mask_state: Optional[State] = None,
    clip_states: Optional[List[State]] = None,
    mask_states: Optional[List[State]] = None,
    filter: Optional[Filter] = None,
    NON_INTERPOLATABLE_FIELDS: frozenset[str] = frozenset({'DEFAULT_EASING', 'NON_INTERPOLATABLE_FIELDS'}),
    transform_origin_x: float = 0,
    transform_origin_y: float = 0,
    scale_x: float = 1.0,
    scale_y: float = 1.0
) -> None

Methods

get_renderer_class

get_renderer_class()

Get the renderer class for this state.

Returns

The renderer class for this state, or None if not registered

get_vertex_renderer_class

get_vertex_renderer_class()

Get the vertex renderer class for morphing transitions.

is_angle

is_angle(field: field)

need_morph

need_morph(state)

with_x

with_x(x: float) -> State

with_y

with_y(y: float) -> State

Properties

x
y