out_sine
Functionout_sine(t: float) -> float
Sine ease out - gentle, natural deceleration
Based on a quarter sine wave. Provides the most natural feeling deceleration - like how objects naturally slow down in the real world. Perfect for organic, life-like movements. Use cases: - Natural settling animations - Organic fade-outs - Realistic physics simulations - Gentle UI transitions
Parameters
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t - Time factor between 0 and 1
Returns
Eased value between 0 and 1, following sin(t*π/2) Raises: ValueError: If t is not between 0 and 1