out_sine

Function
out_sine(t: float) -> float

Sine ease out - gentle, natural deceleration

Based on a quarter sine wave. Provides the most natural feeling deceleration - like how objects naturally slow down in the real world. Perfect for organic, life-like movements. Use cases: - Natural settling animations - Organic fade-outs - Realistic physics simulations - Gentle UI transitions

Parameters

t
Time factor between 0 and 1

Returns

Eased value between 0 and 1, following sin(t*π/2) Raises: ValueError: If t is not between 0 and 1