in_quart
Functionin_quart(t: float) -> float
Quartic ease in - very slow start with strong acceleration
More dramatic than quadratic easing. Starts extremely slowly and then accelerates rapidly. Creates a strong "wind-up" effect. Use cases: - Dramatic entrances - Building suspense before rapid movement - Power-up animations - Loading animations that build momentum
Parameters
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t - Time factor between 0 and 1
Returns
Eased value between 0 and 1, following t⁴ Raises: ValueError: If t is not between 0 and 1