circle_as_beziers
Functioncircle_as_beziers(center: Point2D, radius: float) -> SVGPath
Create a circle path using cubic Bezier curves
Uses the magic constant 0.551915024494 for circle approximation
circle_as_beziers(center: Point2D, radius: float) -> SVGPath
Create a circle path using cubic Bezier curves
Uses the magic constant 0.551915024494 for circle approximation