ArrowState

ArrowState(pos: 'Point2D | None' = None, scale: 'float | None' = None, opacity: 'float | None' = None, rotation: 'float | None' = None, skew_x: 'float | None' = None, skew_y: 'float | None' = None, z_index: 'float' = 0.0, clip_state: 'State | None' = None, mask_state: 'State | None' = None, clip_states: 'list[State] | None' = None, mask_states: 'list[State] | None' = None, filter: 'Filter | None' = None, NON_INTERPOLATABLE_FIELDS: 'frozenset[str]' = frozenset({'NON_INTERPOLATABLE_FIELDS'}), fill_color: 'Color | None' = Color.NONE, fill_opacity: 'float' = 1, fill_gradient: 'Gradient | None' = None, fill_pattern: 'Pattern | None' = None, stroke_color: 'Color | None' = Color.NONE, stroke_opacity: 'float' = 1, stroke_width: 'float' = 1, stroke_gradient: 'Gradient | None' = None, stroke_pattern: 'Pattern | None' = None, non_scaling_stroke: 'bool' = False, closed: 'bool' = True, _num_vertices: 'int | None' = None, _aligned_contours: 'VertexContours | None' = None, length: 'float' = 80, head_width: 'float' = 40, head_length: 'float' = 30, shaft_width: 'float' = 20)

Constructor

ArrowState(
    pos: Point2D | None = None,
    scale: float | None = None,
    opacity: float | None = None,
    rotation: float | None = None,
    skew_x: float | None = None,
    skew_y: float | None = None,
    z_index: float = 0.0,
    clip_state: State | None = None,
    mask_state: State | None = None,
    clip_states: list[State] | None = None,
    mask_states: list[State] | None = None,
    filter: Filter | None = None,
    NON_INTERPOLATABLE_FIELDS: frozenset[str] = frozenset({'NON_INTERPOLATABLE_FIELDS'}),
    fill_color: Color | None = Color.NONE,
    fill_opacity: float = 1,
    fill_gradient: Gradient | None = None,
    fill_pattern: Pattern | None = None,
    stroke_color: Color | None = Color.NONE,
    stroke_opacity: float = 1,
    stroke_width: float = 1,
    stroke_gradient: Gradient | None = None,
    stroke_pattern: Pattern | None = None,
    non_scaling_stroke: bool = False,
    closed: bool = True,
    _num_vertices: int | None = None,
    _aligned_contours: VertexContours | None = None,
    length: float = 80,
    head_width: float = 40,
    head_length: float = 30,
    shaft_width: float = 20
) -> None

Methods

get_contours

get_contours()

Get contours for this shape

get_renderer_class

get_renderer_class()

Get the renderer class for this state.

Returns

The renderer class for this state, or None if not registered

get_vertex_renderer_class

get_vertex_renderer_class()

Get the renderer for morphing transitions (0 < t < 1)

Returns

VertexRenderer class for morphing

get_vertices

get_vertices()

Get outer contour vertices (backwards compatibility)

is_angle

is_angle(field: Field) -> bool

need_morph

need_morph(state)

with_x

with_x(x: float) -> State

with_y

with_y(y: float) -> State

Properties

x
y