ArrowState
ArrowState(pos: 'Point2D | None' = None, scale: 'float | None' = None, opacity: 'float | None' = None, rotation: 'float | None' = None, skew_x: 'float | None' = None, skew_y: 'float | None' = None, z_index: 'float' = 0.0, clip_state: 'State | None' = None, mask_state: 'State | None' = None, clip_states: 'list[State] | None' = None, mask_states: 'list[State] | None' = None, filter: 'Filter | None' = None, NON_INTERPOLATABLE_FIELDS: 'frozenset[str]' = frozenset({'NON_INTERPOLATABLE_FIELDS'}), fill_color: 'Color | None' = Color.NONE, fill_opacity: 'float' = 1, fill_gradient: 'Gradient | None' = None, fill_pattern: 'Pattern | None' = None, stroke_color: 'Color | None' = Color.NONE, stroke_opacity: 'float' = 1, stroke_width: 'float' = 1, stroke_gradient: 'Gradient | None' = None, stroke_pattern: 'Pattern | None' = None, non_scaling_stroke: 'bool' = False, closed: 'bool' = True, _num_vertices: 'int | None' = None, _aligned_contours: 'VertexContours | None' = None, length: 'float' = 80, head_width: 'float' = 40, head_length: 'float' = 30, shaft_width: 'float' = 20)
Constructor
ArrowState(
pos: Point2D | None = None,
scale: float | None = None,
opacity: float | None = None,
rotation: float | None = None,
skew_x: float | None = None,
skew_y: float | None = None,
z_index: float = 0.0,
clip_state: State | None = None,
mask_state: State | None = None,
clip_states: list[State] | None = None,
mask_states: list[State] | None = None,
filter: Filter | None = None,
NON_INTERPOLATABLE_FIELDS: frozenset[str] = frozenset({'NON_INTERPOLATABLE_FIELDS'}),
fill_color: Color | None = Color.NONE,
fill_opacity: float = 1,
fill_gradient: Gradient | None = None,
fill_pattern: Pattern | None = None,
stroke_color: Color | None = Color.NONE,
stroke_opacity: float = 1,
stroke_width: float = 1,
stroke_gradient: Gradient | None = None,
stroke_pattern: Pattern | None = None,
non_scaling_stroke: bool = False,
closed: bool = True,
_num_vertices: int | None = None,
_aligned_contours: VertexContours | None = None,
length: float = 80,
head_width: float = 40,
head_length: float = 30,
shaft_width: float = 20
) -> None
Methods
get_contours
get_contours()
Get contours for this shape
get_renderer_class
get_renderer_class()
Get the renderer class for this state.
Returns
The renderer class for this state, or None if not registered
get_vertex_renderer_class
get_vertex_renderer_class()
Get the renderer for morphing transitions (0 < t < 1)
Returns
VertexRenderer class for morphing
get_vertices
get_vertices()
Get outer contour vertices (backwards compatibility)
is_angle
is_angle(field: Field) -> bool
need_morph
need_morph(state)
with_x
with_x(x: float) -> State
with_y
with_y(y: float) -> State
Properties
xy