← circus
Hold
segment animations
Python Code
from dataclasses import replace
from svan2d.component.state import CircleState, SquareState
from svan2d.converter.converter_type import ConverterType
from svan2d.core.logger import configure_logging
from svan2d.core.point2d import Point2D
from svan2d.core.color import Color
from svan2d.velement import VElement
from svan2d.transition import easing, segment
from svan2d.vscene import VScene
from svan2d.vscene.vscene_exporter import VSceneExporter
configure_logging(level="INFO")
CIRCLE_COLOR = Color("#FDBE02")
RECTANGLE_COLOR = Color("#AA0000")
NUM_OF_EACH = 2
X_RANGE = 100
def main():
scene = VScene(width=256, height=256, background=Color("#000017"))
start = -X_RANGE / 2
step = X_RANGE / (NUM_OF_EACH * 2 - 1)
states = []
for i in range(NUM_OF_EACH):
states.append(
CircleState(
radius=40,
pos=Point2D(start + i * 2 * step, 0),
fill_color=CIRCLE_COLOR,
)
)
states.append(
SquareState(
size=70,
pos=Point2D(start + (i * 2 + 1) * step, 0),
fill_color=RECTANGLE_COLOR,
)
)
start = replace(states[0], pos=states[0].pos - Point2D(40, 0), radius=20)
end = replace(states[-1], pos=states[-1].pos + Point2D(40, 0), size=40)
# hold at each key state for a short bit
segs = segment.hold(
states=states,
at=segment.linspace(2 * NUM_OF_EACH + 2)[1:-1],
hold_duration=1 / (6 * NUM_OF_EACH),
easing={"pos": easing.in_out_sine},
)
hold_element = VElement().keystate(start, at=0).segment(segs).keystate(end, at=1)
scene.add_element(hold_element)
# Export
exporter = VSceneExporter(
scene=scene,
converter=ConverterType.PLAYWRIGHT,
output_dir="output/",
)
exporter.to_mp4(
filename="hold",
total_frames=120,
framerate=30,
png_width_px=1024,
)
if __name__ == "__main__":
main()